Core Loop
Respawn fast, take space, hold pickups, and keep the board moving.
The facility is small on purpose. Every medkit, armor plate, and weapon pickup sits close enough to contest, so even short streaks create recognizable map pressure.
Multiplayer Web Game
A fast browser deathmatch built around compact facility lanes, instant respawns, pickup control, and late-90s-console-style first-person presentation.
Public status: the browser client is served from this site, while the live multiplayer runtime stays on a dedicated Cloud Run service.
Core Loop
The facility is small on purpose. Every medkit, armor plate, and weapon pickup sits close enough to contest, so even short streaks create recognizable map pressure.
MVP Mode
Weapons
Pickup Economy
Spawn light, orient fast, and choose whether you are rushing a weapon, armor, or the nearest duel.
Pick up just enough gear to change the next fight, then keep moving before multiple angles collapse on you.
Win short engagements, chain score into control, and deny the center long enough to widen the gap.
If you go down, respawn immediately, route back through resources, and pressure the leader before the match slows.
Tech Stack
Hosting Shape
Fallback runtime URL: citadel-ops-online-385325156659.australia-southeast1.run.app